🏹Weapon Rack

Script developed for the server REVEALED | FR | Free Access | Serious RP

⚑ Getting Started

Be sure to read the README file for complete setup instructions!


βž• Creating a Weapon Rack

You can create a weapon rack using any of these methodsβ€―:

  1. With an Inventory Item

    • Use the item "weaponrack" or any other defined in Config.WeaponRack.

  2. Client-side Event

    TriggerEvent("bt_rack:startPlaceObject")
  3. Server-side Event

    TriggerClientEvent("bt_rack:startPlaceObject", source)
  4. Via Inventory Integration (Example with VORP):

    local VORPInv = exports.vorp_inventory:vorp_inventoryApi()
    VORPInv.RegisterUsableItem("weaponrack", function(data)
        TriggerClientEvent("bt_rack:startPlaceObject", data.source)
        VORPInv.CloseInv(data.source)
    end)

βš™οΈ Configuration Example (config.lua)

Config = {}
Config.DEBUG = false -- Open rack creator UI automatically

-- Inventory item to trigger rack placement (leave empty to disable)
Config.WeaponRack = "weaponrack"

-- Key configuration for rack placement/management
Config.OpenMarket      = keys["U"]
Config.CraftObject     = keys["U"]
Config.ChangeDistance  = keys["DOWN"]
Config.RotateLeft      = keys["LEFT"]
Config.RotateRight     = keys["RIGHT"]
Config.Cancel          = keys["R"]

-- Restrictions and admin management
Config.WhitelistJobs       = {}    -- Only these jobs can manage racks (empty = everyone)
Config.BlacklistJobs       = {}    -- These jobs are forbidden
Config.WeaponList          = { ... } -- Whitelist of weapons (labels must match your language/game)
Config.AdminRole           = { "mod", "admin", "superadmin" }
Config.OnlyStaffCanDeleteStalls = false
Config.SpamSeconds         = 1

-- Discord staff webhook (optional)
Config.DiscordWebhook = ""
Config.DiscordName = "BT_WEAPONRACK"

-- UI Language (supports: fr, en, es, pt, de, it)
Config.NUILangage = "en"

Config.Txt = {
    -- ... (see file for all UI text)
}

-- UI Notification function (server side)
function SendNotification(source, type, message)
    TriggerClientEvent("bt_rack:showNotification", source, type, message)
end

πŸ“Œ Notes

  • Flexible creation: Weapon racks can be placed via inventory, events, or server triggers.

  • Fully configurable: Manage who can place or delete racks, which weapons are accepted, and customize all UI messages.

  • Discord logs: Optional webhook for staff actions or moderation.

  • Multilingual: Interface and prompts support multiple languages (see Config.NUILangage).

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